Tuesday, 08 October 2024
News with tag Quantic Dream  RSS
Quantic: PS4 like the PC of 2014 or 2015

Added: 30.04.2013 13:23 | 11 views | 0 comments


Heavy Rain and Beyond: Two Souls studio exec touts power of Sony's upcoming next-gen platform, says studio is seeing "big difference" over PS3.

The PlayStation 4 is like the PC of 2014 or 2015, Quantic Dream co-CEO Guillaume de Fondaumiere has claimed.

Speaking with GameSpot at the Tribeca Film Festival this weekend, the executive said the Heavy Rain and Beyond: Two Souls studio is seeing a major difference over the PlayStation 3 during initial tests for its .

"We are already seeing in the first [PS4 tests] that we're doing a big difference," de Fondaumiere said.

He explained that the studio's goal with the new technology is, as it has always been, to capture the most realistic and authentic performance as possible. This will translate to believable characters in the end product, he said.

De Fondaumiere also revealed that the PS4 demo (below) Quantic Dream studio head David Cage showed off was just a "first glimpse" at what the technology is capable of rendering. The studio is working on an all-new engine for the PS4, he confirmed.

Though Quantic Dream's PS4 ambitions may be grand, de Fondaumiere admitted all technology--including Sony's next-gen platform--has limitations.

"There are limitations on the PlayStation 3 and there will be limitations on PlayStation 4," he said. "With the PlayStation 4, it's something that really is more like the PC of next year or two years."

Beyond: Two Souls launches exclusively for PS3.

Quantic Dream's PS4 game will, according to Cage, retain the studio's emphasis on narrative, though further details have not been divulged. He described the game as "incredibly exciting; it's one of the strongest concepts we've had at Quantic Dream and we're really excited about it."

The game , a first for Quantic Dream, as the studio is currently seeking an online programmer with a "strong understanding" of the multiplayer genre. An ideal candidate would also have a "very deep and high knowledge" of online gaming and network development.

From: www.gamespot.com

Quantic Dream Goes Beyond

Added: 29.04.2013 21:18 | 15 views | 0 comments


Kind of a mix of a trailer, opinion piece, and description of the game. Details about the new trailer from the Tribeca Film festival as well as the 35 minute gameplay footage shown. During the Tribeca Film Festival Quantic Dream unveiled a new trailer for their upcoming PS3 exclusive title, Beyond: Two Souls. Not only does this trailer give you a piece of what to expect from the game's story, but also where and even more importantly when it will be taking place. Showing the life of Jodie Holmes from start to what potentially may be the finish. The trailer certainly speaks for itself in terms of the sheer magnitude of the emotion and seriousness of this new game.

From: n4g.com

Why Quantic Dream Hasn't Made Sequels

Added: 29.04.2013 18:44 | 10 views | 0 comments




Heavy Rain was undoubtedly one of Sony's large successes when it released back in 2010, selling over 2 million copies and grossing over $100 million for the publisher. It seemed that a sequel of some sort would come, as that is just the nature of the gaming beast. However, it never happened, and now Quantic Dream is developing on another interactive drama, Beyond: Two Souls.

From: www.gamerevolution.com

Why Quantic Dream doesn't make sequels

Added: 29.04.2013 16:47 | 7 views | 0 comments


Heavy Rain studio explains it is "not fundamentally against sequels," but that continuing stories for past games didn't make sense.

This story contains Heavy Rain spoilers

studio Quantic Dream has explained why it does not make sequels. Speaking with GameSpot during the Tribeca Film Festival on Saturday, co-CEO Guillaume de Fondaumiere said doing so doesn't make sense from a story standpoint.

"We are not fundamentally against sequels," de Fondaumiere said. "We haven't done it before because the stories we wanted to tell were basically finished. Ethan Mars loses another son? You know, it just doesn't make sense."

In January, Quantic Dream head David Cage claimed that .

"If you're interested in innovation and believe that games could be more than shooters, then you realize that sequels kill creativity and innovation," Cage said at the time.

Heavy Rain sold . Were Sony and Quantic Dream missing out on business potential by not making Heavy Rain 2?

"To a certain degree, yes," de Fondaumiere said. Sony .

However, Quantic is making sequels, if the franchise is thought of as "Quantic Dream and David Cage," de Fondaumiere explained.

"But on the other hand, we think the franchise is Quantic Dream and David Cage. And this is what we are trying to accomplish game after game," he said. "You see this progression and [fans] are following us. And so the brand is really Quantic and David Cage and that's what we really push forward. Hopefully it works."

Beyond: Two Souls launches .

From: www.gamespot.com

Stigmas associated with games 'exaggerated' says Heavy Rain dev

Added: 29.04.2013 15:33 | 5 views | 0 comments


Quantic Dream co-CEO says consumers generally don't agree that games cause addiction or lead to violence, calls on industry to make more meaningful games.

Quantic Dream co-CEO Guillaume de Fondaumiere to discuss whether or not the Titanic star would partner with the French studio for his first game. Ultimately, he declined over concerns of image and doubts that technology at the time could faithfully replicate his actions.

In the time since, Quantic Dream released , a game that de Fondaumiere described during a New York City event on Saturday as a "tipping point" for Hollywood. He said this game has changed actors' mindsets about games from "Oh, it's kind of interesting. Yeah, I'd be tempted" To "Yeah, I want to be part of it."

"This is really a game that had an impact in Hollywood," de Fondaumiere said. "People are talking about [Heavy Rain] on good terms and saying 'this is a possible avenue now for talents to express themselves.'"

De Fondaumiere wouldn't say if he's held any additional meetings with DiCaprio since 2004, but explained that the stigmas attached to games--"they're addicting," "they lead to violence"--have been "exaggerated" and are generally not accepted by consumers at large.

"I think that things have evolved. I think people understand that some of the criticism that has been on gaming; the stigma that has been on gaming#133;has been exaggerated," de Fondaumiere said.

Still, he explained that games must go further and show the entertainment industry that games can convey messages with meaning.

He believes an example is , which features not only the voices, but also body movements, of actors like Ellen Page (Inception, Juno, Willem Dafoe (Spider-Man, The Boondock Saints), Kadeem Hardison (A Different World), and Eric Winter (Days of Our Lives, The Mentalist), among others.

"There needs also to be projects, or products, if I may say so, that show that we#133;re doing something meaningful," he said. "I think that our responsibility as a medium is to be maybe a little bit more meaningful with what we're doing."

"I think that our responsibility as a medium is to be maybe a little bit more meaningful with what we're doing."

Still, some games are just supposed to be fun and not require gamers to think too much, de Fondaumiere said. There is a place for these types of games in the industry, but don't expect Quantic Dream to make an over-the-top shooter anytime soon.

"I think there are certain games that are just fun. And that#133;s great. When I come home, sometimes I just don#133;t want to think too much about anything. It's like watching an action film. Or playing an action game," he said. "What we're trying to do at Quantic is show that--we're not the only ones, of course--that there are a number of creators today that want to bring something more meaningful. And that's what interests us."

The stakes for Beyond: Two Souls are serious, according to de Fondaumiere. He explained that Quantic Dream has a responsibility to the industry at large to make sure the PlayStation 3 exclusive shines as brightly as it can because the future of the medium may depend on it.

"Not only do we have a responsibility towards our employees, our shareholders, Sony--who's financing this project--but to a certain degree I think also towards the industry to succeed," de Fondaumiere said. "I hope that we're going to show that Hollywood talent brings something. That these actors have an incredible talent and that they're going to raise the bar in terms of what you consider as being the benchmark for characterization."

"Whether the game sells or not, it's not irrelevant, it's important; but it's less important. I think the minimum is that there is a critical consensus that this is the way forward."

Beyond: Two Souls launches .

From: www.gamespot.com

Quantic Dream's PS4 engine predates Beyond: Two Souls

Added: 29.04.2013 10:17 | 17 views | 0 comments


When [Destructoid] asked Quantic Dream co-CEO Guillaume de Fondaumière if its upcoming, untitled PlayStation 4 game would be based on Beyond: Two Souls' engine, [Destructoid] got a response [Destructoid] wasn't expecting. The developer began development on PS4 over two years ago -- among the first developers to have dev kits -- which influenced the technology that would go into building Beyond's engine.

From: n4g.com

"Beyond Two Souls" at the Tribeca Film Festival

Added: 28.04.2013 13:17 | 21 views | 0 comments


"Beyond Two Souls" at the Tribeca Film Festival Directed by David Cage. (USA) World Premiere. From Quantic Dream and David Cage, visionary director of Heavy Rain, comes an emotionally charged interactive thriller starring Academy Award®-nominees Ellen Page and Willem Dafoe. Jodie Holmes (Page) has always been a little different. Aided by scientist Nathan Dawkins (Dafoe), she discovers a connection to a mysterious entity, setting off a thrilling, globe-spanning journey to discover the truth about who she is. Join us for an exclusive look at this breathtaking gaming experience fused with a classical film style. Beyond: Two Souls releases on October 8, 2013 and is made exclusively for the PlayStation 3® System.

From: n4g.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved